// samsting : this file is auto create.

#include "Slb/2014-05-15/CreateLoadBalancerResponse.h"

namespace aliyun { namespace Slb {

CreateLoadBalancerResponse::CreateLoadBalancerResponse() {
}

const string& CreateLoadBalancerResponse::GetLoadBalancerId(void) const {
  return LoadBalancerId_;
}

const string& CreateLoadBalancerResponse::GetAddress(void) const {
  return Address_;
}

const string& CreateLoadBalancerResponse::GetLoadBalancerName(void) const {
  return LoadBalancerName_;
}

const string& CreateLoadBalancerResponse::GetVpcId(void) const {
  return VpcId_;
}

const string& CreateLoadBalancerResponse::GetVSwitchId(void) const {
  return VSwitchId_;
}

const string& CreateLoadBalancerResponse::GetNetworkType(void) const {
  return NetworkType_;
}

const char* CreateLoadBalancerResponse::BaseKey(void) {
  return "CreateLoadBalancerResponse";
}

void CreateLoadBalancerResponse::UnmarshallerMap(std::map<string, string>& response_map) {
  UnmarshallerString(LoadBalancerId_, response_map, "CreateLoadBalancerResponse.LoadBalancerId");
  UnmarshallerString(Address_, response_map, "CreateLoadBalancerResponse.Address");
  UnmarshallerString(LoadBalancerName_, response_map, "CreateLoadBalancerResponse.LoadBalancerName");
  UnmarshallerString(VpcId_, response_map, "CreateLoadBalancerResponse.VpcId");
  UnmarshallerString(VSwitchId_, response_map, "CreateLoadBalancerResponse.VSwitchId");
  UnmarshallerString(NetworkType_, response_map, "CreateLoadBalancerResponse.NetworkType");
}


} } // namespace aliyun { namespace Slb {

// end of file 
